Infernal memo
Rescuenauts
Sound Designer & Composer

Created all sound effects and music for the game, and implemented the audio using FMOD.

Selected
Projects
Samsara
Sound Designer & Composer

Created all sound effects and music for the game, and implemented the audio using FMOD.
Audio Director, Sound Designer & Composer

Led the audio direction for the project, created the sound effects, composed part of the soundtrack alongside two other composers, and implemented the audio using FMOD.
Winner — Best Game, Southeast Region, GameJamPlus 2023

About me
I’m primarily a sound designer, and I also compose music for games, with a focus on creating audio that gives them character, atmosphere, and emotional direction.
I enjoy working with textures and small details, whether I’m designing sound effects or writing music, and I’m especially drawn to atmospheric, synth-driven soundtracks with a sense of mystery.
My musical influences range from game soundtracks to anime music, which has been part of my life since childhood. More recently, I’ve also been learning guitar and exploring how those influences can shape my own work. I’m always interested in creating sound that feels like it belongs in the world of the game.




